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Abyss - Not enough time to loot
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TOPIC: Abyss - Not enough time to loot
#57866
Abyss - Not enough time to loot 2 Weeks, 6 Days ago Karma: 0
I finally got a Alpha friendly worm fit that can run through T1 electrical consistently without dying.

It's fairly blingy, but the bling means bot can run shield booster and mwd constantly, and tank pretty much anything.

There do seem to be a few issues though with bot that unnecessarily increase runtime, and bot is complaining that there is not enough time to pickup loot.

1 - When recalling damaged drones, bot makes all drones return instead of just damaged drone, this takes the majority of dps off the field
2 - bot should loot WHILE killing NPCs, unless there is a high damage npc present, on-tapping the bio cache and looting it, then going back to orbit should always be fine
3 - I have noticed bot seems to orbit strangely. when entering room, it will move to orbit an NPC, it will then switch back and forth to orbiting npc & cache, which screws up transversal and causes more damage to be taken

Also, maybe we can share the fits we are using here? I took the "Worm T1 electrical" fit from abyss website, and swapped to a pith a-type small shield booster.
abyss.eve-nt.uk/fit/5412

it is flyable almost right away (given the 1m sp bonus from raf), but, as i said, sometimes does not DPS so well.
Skills for this fit translate really well to the Gila, and that is my next step eventually, just need more isk.
R3DW0LF
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#57868
Re: Abyss - Not enough time to loot 2 Weeks, 6 Days ago Karma: 753
1 - Bot will dock all drones if selected npc present: "Strikegrip Tes", "Embergrip Tes", "Blastgrip Tes", "Sparkgrip Tes" or if more then one drone require dock. Those NPCs actively aggro on drones.
2 - Need to think. If DPS is not enough it is not enough. Making not so important task first will add risk to not kill all NPCs in time. Bot count overall time and may skip loot in pocket 2 while high dps NPC was in pocket 1.
3 - There is HIGH DPS rules without killing priority. If such NPC present bot will orbit this NPC, but may kill closest.

About fit, did you try caldari navy hornets instead? Yes they are kinetic, but they may be used to tank NPCs. You really dont care about transversal etc with those drones and may switch to passive fits. Also drones may attack faster on autoaggro
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#57871
Re: Abyss - Not enough time to loot 2 Weeks, 6 Days ago Karma: 0
With worm, the 2 drones I have account for 114 of the 157 dps I have, so docking them all when something could target drones is going to cause problems.

There should always be time to loot bio-cache, if you have time to shoot NPC, you have time to send 1 volley to cache and loot it, no reason really that you cant do both at the same time.

I don't have any NPCs set in High DPS except for "Knight" and "Karybdis" and this seems to be happening on unrelated NPCs
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#57873
Re: Abyss - Not enough time to loot 2 Weeks, 6 Days ago Karma: 753
157 DPS is your total DPS or from drones only? Total should be like 200 DPS to run T1. I still working on 3 frigate support, there is no problems in dps, but need better synchronization. When I finish it I will work on selected looter which will loot containers (not just cache) first. I think in case of a solo fleet this is the same, just need to define what structures to destroy and what containers to loot.
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#57874
Re: Abyss - Not enough time to loot 2 Weeks, 6 Days ago Karma: 0
157 is total with drones and launcher

This is best fit I could find that can run any T1 room and tank whole thing no problem

If you have better fit, would love to see it so I can try it out
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#57875
Re: Abyss - Not enough time to loot 2 Weeks, 6 Days ago Karma: 753
Did you get 1 mil SP from buddy invite? I did not notice what is initial damage of brand new account with 1 mil SP but 157 seems not enough to start
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