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NPC Respawn Selection |

Respawn is a group of NPCs appeared in asteroid belt. Total bounty you get from a respawn depends, mostly, on the number and type of battleships in this respawn. It was noted, that if you don't kill all ships in one respawn and leave it, killed NPCs will reappear in about 20 minutes. If respawn is good, it is better to not kill all NPCs in this respawn and leave it to grow back. If respawn is poor, better to kill it and wait while better respawn appears. This 'farming' or 'chaining rats' tactic is proved to be the best tactic used by null sec hunters.
Belt Hunter implements this tactic by default, but
it needs some additional information to differ good
respawns to save and bad respawns to clear.
Define these data in
'Profitable Respawn Selection Rules' group box:
Respawn Table shows statistic from the past runs.
Only profitable respawns added to this table. There are a few columns with name
of NPC, its bounty, action bot selected against this NPC and NPC properties.
Respawn table is a good way to prove that your automatic selection rules work as
intended. NPC name and bounty columns are self explanatory. Action type
column may have values between 0 and 2, where 0 - dont kill, 1 - kill and 2 -
priority kill. You may (but not have to) edit action types
against NPC manually (use buttons 'Dont Kill',
'Kill' and 'Priority Kill'), and if this respawn appears next
time, hunter bot will act in the way you defined. If
you increased minimal total income setting, you need to clear the
table, as bot will use values from the table for already processed respawns
before automatically generated rules. Button 'Approve' will mark
respawn as viewed for your convenience. Buttons 'Load Data' and
'Export' will load and save respawn table just in case if the number of
profitable respawns is not unlimited and we may reuse the data with several
clients :). Button 'Clear' will clear the table. 'Lock Table'
checkbox is used to not enter any new respawn information to the table. It
may be used if you frequently change automatic respawn selection rules and
dont want information from the table interfere with your automatic rules.
Clear the table and lock it. If you dont want to use farming tactic, define
minimal total income very high so no one respawn will ever be counted as
profitable.
Respawn table is not filled
if you hunt in anomalies, but kill priority rules still applied. Check 'No
Scrambling', 'No Webbing' to kill these types of NPCs before other
types.