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Hi,
I am trying to rat with the anomaly hunter, but it seems that sometimes (especially with battleships)the bot does not use the drones to attack the target.
Due to this it takes ages to complete sites, and it times out a lot.
I see that the ship is locked and that i am in range, but for some reason the drones keep staying on "Idle".
I have made sure to select "spam attack" option, but that does not seem to resolve the issue.
Please let me know if further info is needed.
Here is a loop snippet:
17:29:56: BeltHunter(330)
17:29:58 (2012) Max NPC distance before escape: 55000, Func : BeltHunter
17:29:58 (2012) List of NPCs formed, detecting current respawn, Func : BeltHunter
17:29:58 (2012) StartFightTime = 1529, anomaly hunting: True, current respawn => NULL, Func : BeltHunter
17:29:58 (2012) NPCs: 2, Func : BeltHunter
17:29:58 (2012) Current Respawn: Resp ID = 0 +new -del: 2 x Spearhead Alvus, A=2;, Func : BeltHunter
17:29:58 (2012) Orbiting wreck, other checks not required, Func : BeltHunter
Drones killed NPC: Domination Alvus
DronesSwitchingTarget is already true, no new reattack
17:29:58 (2012) noWeapons: True, reattackByDrones: False, reattackByDronesTrigger: False, Func : BeltHunter
17:29:58 (2012) Number of targets NPC/ALL = 2/2, can add 0 more targets, Func : BeltHunter
17:29:58 (2012) 1940 NumberOfTargetsPossibleToAdd: 0, dangerous npc count: 0, Func : BeltHunter
17:29:58 (2012) namedNPCAttacked: False, anyNPCAttacked: False, Func : BeltHunter
* local check (2013)
17:29:58 (2012) currentTargetingAttempt: 0, Func : BeltHunter
17:29:58 (2012) No NPCs were selected to target. Code 4, Func : BeltHunter
---> 17:29:59: ExitCode 4. Method consumed 140.4 sec. in 90 runs (average 1.6 secs/run), Next Line: 430+
---> Desc: Returns 4 if NPCs out of targeting or weapon attack range
17:29:59: StopOperationHunter(430)
17:30:00 (2014) Fight in progress. 1615s left. Start: 1529, Max: 2100, Final Time: 3629, NPCRespawnTimer: 0, Func : StopOperationHunter
---> 17:30:00: ExitCode 1. Method consumed 18.8 sec. in 90 runs (average 0.2 secs/run), Next Line: 230
---> Desc: Returns 1 if no stop required
17:30:00: CheckLocal(230)
---> 17:30:02: ExitCode 1. Method consumed 71.7 sec. in 92 runs (average 0.8 secs/run), Next Line: 330+
---> Desc: Returns 1 if avoid not required
17:30:02: BeltHunter(330)
17:30:04 (2018) Max NPC distance before escape: 55000, Func : BeltHunter
17:30:04 (2018) List of NPCs formed, detecting current respawn, Func : BeltHunter
17:30:04 (2018) StartFightTime = 1529, anomaly hunting: True, current respawn => NULL, Func : BeltHunter
17:30:04 (2018) NPCs: 2, Func : BeltHunter
17:30:04 (2018) Current Respawn: Resp ID = 0 +new -del: 2 x Spearhead Alvus, A=2;, Func : BeltHunter
17:30:04 (2018) Orbiting wreck, other checks not required, Func : BeltHunter
17:30:04 (2018) noWeapons: True, reattackByDrones: False, reattackByDronesTrigger: False, Func : BeltHunter
17:30:04 (2018) Number of targets NPC/ALL = 2/2, can add 0 more targets, Func : BeltHunter
17:30:04 (2018) 1940 NumberOfTargetsPossibleToAdd: 0, dangerous npc count: 0, Func : BeltHunter
17:30:04 (2018) namedNPCAttacked: False, anyNPCAttacked: False, Func : BeltHunter
17:30:04 (2018) currentTargetingAttempt: 0, Func : BeltHunter
17:30:04 (2018) No NPCs were selected to target. Code 4, Func : BeltHunter
* local check (2019)
---> 17:30:05: ExitCode 4. Method consumed 142.3 sec. in 91 runs (average 1.6 secs/run), Next Line: 430+
---> Desc: Returns 4 if NPCs out of targeting or weapon attack range
17:30:05: StopOperationHunter(430)
17:30:05 (2020) Fight in progress. 1609s left. Start: 1529, Max: 2100, Final Time: 3629, NPCRespawnTimer: 0, Func : StopOperationHunter
---> 17:30:06: ExitCode 1. Method consumed 19.0 sec. in 91 runs (average 0.2 secs/run), Next Line: 230
---> Desc: Returns 1 if no stop required
17:30:06: CheckLocal(230)
---> 17:30:08: ExitCode 1. Method consumed 72.4 sec. in 93 runs (average 0.8 secs/run), Next Line: 330+
---> Desc: Returns 1 if avoid not required
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