HunterFightStart(225)
08:14:50 (432) NPC preset selecting, Func : HunterFightStart
08:14:51 (432) Check Preset: current (4), required 3, name: |npcs|, Func : CheckPreset
08:14:51 (432) 3 preset selection, Func : CheckPreset
08:14:53 (435) NPC detected: 3, capital NPC ship not found, Func : HunterFightStart
08:14:53 (435) SS: C:\Users\Eve\AppData\Local\MacroLab\Eve Pilot\ErrorHandler\EVEPilot-11.1.8.0-NPCOnStart-2023-07-10_08-14-53.png, Func : HunterFightStart
---> 08:14:58: ExitCode 1. Method consumed 4 sec. in 1 runs (average 4 secs/run), Next Line: 220+
---> Desc: Returns 1 if OK
08:14:58: CheckLocal(220)
08:14:58 (440) Local monitor switched off. Code 1, Func : CheckLocal
---> 08:15:00: ExitCode 1. Method consumed 0 sec. in 2 runs (average 0 secs/run), Next Line: 260+
---> Desc: Returns 1 if avoid not required
08:15:00: BeltHunter(260)
08:15:02 (444) Current preset = (3), Func : BeltHunter
08:15:02 (444) List of NPCs formed, detecting current respawn, Func : BeltHunter
08:15:02 (444) StartFightTime = 0, anomaly hunting: False, current respawn => NULL, Func : BeltHunter
08:15:02 (444) NPCs: 3, Func : BeltHunter
08:15:02 (444) Current Respawn is NULL, Func : BeltHunter
08:15:02 (444) noWeapons: False, reattackByDrones: False, Func : BeltHunter
08:15:02 (444) 1133, Func : BeltHunter
08:15:02 (444) client.ManeuveringHunter_MinAttackRange: 0, npcsCloserThenMinimalDistance: 0, Func : BeltHunter
08:15:02 (444) NPC Respawn calculations took 52ms, Func : BeltHunter
08:15:02 (444) Number of targets NPC/ALL = 0/0, can add 3 more targets, Func : BeltHunter
08:15:02 (444) 1940 NumberOfTargetsPossibleToAdd: 2, Func : BeltHunter
08:15:11 (453) namedNPCAttacked: False, anyNPCAttacked: False, Func : BeltHunter
08:15:11 (453) currentTargetingAttempt: 2, Func : BeltHunter
08:15:11 (453) waiting for first target and attacking it, Func : BeltHunter
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