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Dread spawn avoidance when landing.
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TOPIC: Dread spawn avoidance when landing.
#57218
Re: Dread spawn avoidance when landing. 1 Week, 3 Days ago Karma: 0
What I can't seem to find is part of which function is the dread avoidance ? I tried using AvoidShipHunter right after WarpToLocation, but its not that ?
Can you please, tell me where is the Dread avoidance so that I can add that function right after the warp.

Thank you.
naydens
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#57219
Re: Dread spawn avoidance when landing. 1 Week, 3 Days ago Karma: 746
I added necessary changes in algorithm in attachment. Can you test it first? AvoidShipsHunter is responsible for check. Cap ship should appear in NPC preset in overview. If necessary need to redo first run
Slav2
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Send logs to my mail - with subject 'log files' to pass spam filter.
How to record logs in knowledge base
 
#57220
Re: Dread spawn avoidance when landing. 1 Week, 2 Days ago Karma: 0
Seems to be crashing with that file:

Ooops, we crashed with message Object reference not set to an instance of an object.
Please screen this info and send to slav2@list.ru
at ‡˜–.‡˜•.›—()
1:›•
2:ThreadStart_Context
3:RunInternal

I don't have more time to tackle this today, when I can I will reproduce and collect the logs. Thanks !
naydens
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#57225
Re: Dread spawn avoidance when landing. 1 Week ago Karma: 0
I did the following modifications and the algorithm seems stabled.
Unfortunately, there are no dread spawns at the moment to put it to the test, but I'll keep you posted.



310: UndockSub()[900+;310;410+]
320: WarpingToLocation(1)[900+;070;320;325;160+]
325: AvoidShipsHunter()[900+;070;420+;240+;530+]

330: BeltHunter()[900+;430+;WO;430+;430+]
340: CheckLocal(;[900+;510+;070+]
400: FleetMode()[900+;500+;400;500;500+]
410: CheckAnomalies(True)[900+;620+;220+;900+;002+]
420: CheckLocal(;[900+;425+;060+]
naydens
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#57246
Re: Dread spawn avoidance when landing. 1 Day, 1 Hour ago Karma: 0
This did not work as expected, it still does the Player ship check and local check before it checks the NPCs which gets the ship killed.

I'm doing this in a Ishtar which can take about 2-3 hits from the dread.
naydens
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