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On-Grid Booster Project Vs 3.5
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TOPIC: On-Grid Booster Project Vs 3.5
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#48509
Re: On-Grid Booster Project Vs 3.5 8 Years, 4 Months ago Karma: 0
Holy shit, thanks for this mod. It's so easy to tweak for your own use!
nopelol
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#48513
Re: On-Grid Booster Project Vs 3.5 8 Years, 4 Months ago Karma: 5
hi all,
can't seem to put it to work.
the orca just stays on the station after creating the fleet and nothing happens.
can anyone help. please??
thanks

it loops like this

15:48:36: LooterManager(280)

15:48:36 (150) Window opened (localchat). Code 1, Func : OpenWindow
15:48:36 (150) Tank mode enabled but no tank present yet in the belt. Code 1, Func : LooterManager
---> 15:48:36: ExitCode 1. Method consumed 3 sec. in 2 runs (average 1 secs/run), Next Line: 270+
---> Desc: Returns 1 if in wait regime or if tank not present yet and work with personal bookmarks enabled



15:48:36: CheckTraveling(270)

---> 15:48:37: ExitCode 0. Method consumed 0 sec. in 3 runs (average 0 secs/run), Next Line: 280
---> Desc: Return 0 if traveling OFF, or no systems in the list to travel to



15:48:37: LooterManager(280)

15:48:37 (150) Window opened (localchat). Code 1, Func : OpenWindow
15:48:37 (150) Tank mode enabled but no tank present yet in the belt. Code 1, Func : LooterManager
---> 15:48:37: ExitCode 1. Method consumed 3 sec. in 3 runs (average 1 secs/run), Next Line: 270+
---> Desc: Returns 1 if in wait regime or if tank not present yet and work with personal bookmarks enabled



15:48:37: CheckTraveling(270)

---> 15:48:37: ExitCode 0. Method consumed 0 sec. in 4 runs (average 0 secs/run), Next Line: 280
---> Desc: Return 0 if traveling OFF, or no systems in the list to travel to
damota
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Last Edit: 2017/11/28 13:59 By damota.
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#48654
Re: On-Grid Booster Project Vs 3.5 8 Years, 4 Months ago Karma: 0
dynamikpt wrote:

15:48:36 (150) Tank mode enabled but no tank present yet in the belt. Code 1, Func : LooterManager


Read the manual, disable the tank mode.
nopelol
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#48663
Re: On-Grid Booster Project Vs 3.5 8 Years, 4 Months ago Karma: 5
i will try. thabks for the input.
damota
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#48941
Re: On-Grid Booster Project Vs 3.5 8 Years, 3 Months ago Karma: 1
apparently is possible to mining in orca this mod?
pocahantas
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#49101
Re: On-Grid Booster Project Vs 3.5 8 Years, 2 Months ago Karma: 0
hey man this looks good, going to try it out.

can some one tell me what to run the "! Run Me First" file with? i looked at the "! Instructions and Version info" file but cant find anything there about that. and how do i edit the settings as it says there is a GUI but i don't see one.

i would have to buy a looter key for this as well?

if anyone can take the time to help me out i would appreciate it thx
rage
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