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On-Grid Booster Project Vs 3.5
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TOPIC: On-Grid Booster Project Vs 3.5
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#48077
Re: On-Grid Booster Project Vs 3.4 8 Years, 3 Months ago Karma: 14
One more desire. How can I increase the frequency of locale checking, that he would more often check it? I dig at zeros and notice how the bot reacts a lot to the appearance of the enemy in the locale. On pure EP, the reaction to the change in locale occurs almost instantaneously.
Alur71
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#48132
Re: On-Grid Booster Project Vs 3.5 8 Years, 3 Months ago Karma: 27
DO you want a hand with this project? i just got back into mining and have some ideas
paladin1
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#48189
Re: On-Grid Booster Project Vs 3.5 8 Years, 3 Months ago Karma: 0
It works flawlessly.
There is one thing we can still improve, when the looter warps to station, it has to disable the booster modules, otherwise, it cannot dock.
Vladimirix
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#48241
Re: On-Grid Booster Project Vs 3.5 8 Years, 3 Months ago Karma: 27
Just been going over the code and it looks good well done.

I want to make some changes/add something to it

instead of dropping a corp bookmark, i want to register that the orca is in belt and that there are roids then i want all fleet members to check the ini for detected roids and warp to the fleet commander (using fleet chat window) as its done alphabetically you can just pick how many people down the list they are or snip the commander name and use ahk image search and click.

I think dropping a corp BM is an easy sign of a bot as 99.99% of fleet members would ether use fleet broadcasts or warp to member.

what do you think? are you able to add it? if not i have been looking through all your code to find a way to edit the bits i need to.
paladin1
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#48242
Re: On-Grid Booster Project Vs 3.5 8 Years, 3 Months ago Karma: 10
@Paladin1
Anything you want to do... go for it. It is open source and I think very well marked up as to what each part does.

"instead of dropping a corp bookmark, i want to register that the orca is in belt and that there are roids..."
This is how it currently operates. It no longer drops BM's. the early version did, but I removed that part, but did not remove the code. Just in case I wanted to add a freighter to come loot when the orca gets full. So that would avoid the whole orca docking hostility timer issue.

"I think dropping a corp BM is an easy sign of a bot as 99.99% of fleet members"
I used to be an active miner in a null sec corp. We operated soley off of Corp BM's for fleet ops. BM down all warp in. new BM 5K off can so freighter can warp to can without bumping off to loot. and so on. So no, corp bm's are no way of tracking bots... acurately.




To answer your orca question further. The orca pilot has his overview set to see all roids Primary, Secondary, Tertiary, and Quadrinary. IF anything is populated in his overview, it is a live Belt and everyone shows up then switches their correct crystal set and mines. If his overview is blank, they all go back to POS and wait until he finds a live belt. He doesnt DROP a BM he just popints out in the ini what BM he is at. Not a chance in hell CCP Anyone can track this behavior.
Minesalot
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#48243
Re: On-Grid Booster Project Vs 3.5 8 Years, 3 Months ago Karma: 10
Hence why I made it to function best with a POS. You can set up a POS easily and if you dont keep anything valuable in it, nobody will bash it in high sec.

Currently there is no way around... .wait a minute. If there is an ini check for "I operate out of a station" then when he is ready to warp to station, turn off boosters, wait 60 seconds, then warp to station to dock. That may work.

Go ahead and code that up
Minesalot
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