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Functional Mining Drones Vs 2.0 (Dead project)
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TOPIC: Functional Mining Drones Vs 2.0 (Dead project)
#46045
Functional Mining Drones Vs 2.0 (Dead project) 8 Years, 8 Months ago Karma: 10
This is my first public release external mod of a mod modified by another moder. Use at your own risk.


This has now morphed into On-Grid Booster Project found here: On-Grid Booster Project


DO NOT USE VS 1.ANYTHING!!!! Wait for vs 2.? coming soon.

Vs2.0 is very usable. Please leave feedback if you choose to use.
Broken. Update to come

Leaving this here so you can see where it started
File Attachment:
File Name: MiningDronesV1.1.zip
File Size: 25284



Instructions are in the file, but basically.
-To be used with Innominates Innominates Corp Bookmarking Miners
-Place everything in this zip in your scripts folder for a miner or a looter
-I have included the Looter script that removes duplicate BM's
-I have updated CorpBMV2 to use the mining drones

You must do these things to have it work properly. don't put the '
-Put all combat drones in a group named 'Combat'
-Put all mining drones, doesnt matter what type, into a group called 'Mine'
-Increase the height of your drone window to see all 5 drones in local space with the group open

What is does:
-finds drone window
-closes any open groups in bay
-opens bay and local space if they are closed
-launches mining drones or combat drones as called by CorpBMV2.txt
-if the wrong type is in space, recall them then launches the correct type
-if drones are already in space makes them engage only if they are idle
-if they are engaged already, does nothing

What it does NOT do:
-any type of targeting
-health monitoring
-work 100% perfectly


Have fun!

My todo list. Feel free to do any of this for me.
-Add Stock EPMiner Script functionality??? Prolly not, I don't use base script anymore.
-Add health monitoring functionality
-Add targeting of a roid just for drones ???? maybe
-Figure out how to get miner to log in-and get to mining without going to POS first and wasting time, just get to mining ASAP


Version 2.0 has been released. Use with caution still applies. Do not use unattended until you are sure it works for you.
New features:
-MinerCorpBMV2.txt EPminer algorithm jet caning- counts the cans in space before BM'ing it. If no cans do not mark. OR if cans less than what number you choose, I chose 2, do not mark, also do not mark sooner than every 10 minutes, might change to 20.
-LooterCorpBMV2.txt EPlooter algorithm. goes from CorpBM to CorpBM looting. before warping to each new CorpBM it checks PnP for each matching CorpBM for approach location and removes it. For this to function for you, you must take a screenshot of your PnP with one of your Bookmark names visible. (CTRL+ALT+PRINTSCRN) then open paint, paste (CTRL+V) trim it down to show only your custom word you use. Then save it in the scripts directory under CORPBM Images as Ready.PNG
Minesalot
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Last Edit: 2017/08/25 04:44 By Minesalot.
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#46046
Re: Functional Mining Drones Vs 1.1 8 Years, 8 Months ago Karma: 33
Awesome man! I like the additions. Great of you to share. If it is okay, I've added a link to this thread at the bottom of my Tips/Tricks/Mods thread?

(Makes mental note to invest in mining drones...)
innominate
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#46047
Re: Functional Mining Drones Vs 1.1 8 Years, 8 Months ago Karma: 10
Perfectly acceptable.

For the health check thing, would it be easy enough to look for red in the shield portions of the drones? I wouldn't need to do an array or anything tricky like that would I?
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#46048
Re: Functional Mining Drones Vs 1.1 8 Years, 8 Months ago Karma: 33
Yep, that's what I do. The width of the area with the health bars is always the same, starting from the right side of the window. Or you could look for a portion of the HP bar image. Honestly, it doesn't really matter which one has been damaged, does it? If mining drones are getting damaged, dock them and route EP so that the combat drones get deployed...
innominate
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#46049
Re: Functional Mining Drones Vs 1.1 8 Years, 8 Months ago Karma: 10
Well that's odd. I am watching it go, and it finished the last roid, then just warped off without docking drones. At least it dropped a BM so I could go back and get them. But why didn't it 200: DockDrones?
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#46051
Re: Functional Mining Drones Vs 1.1 8 Years, 8 Months ago Karma: 33
You have to check the option in EP that leaves the drones out. Then EP will scoop them for you. Or add another script at every exit point, including WO, that scoops them.
innominate
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Last Edit: 2017/05/20 03:57 By innominate.
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