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Wormhole Mining with D-Scan
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TOPIC: Wormhole Mining with D-Scan
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#40932
Re: Wormhole Mining with D-Scan 9 Years, 7 Months ago Karma: 10
Decided to go another route. Going to have the autoit script change SharedDscan epresults results to a 1. 99 hostiles 99 shared hostiles. That should do the trick and make everyone EWO. Seems to be a lot easier that way. I set the check up top so it processes that first.

Warning: Spoiler!
Minesalot
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#40950
Re: Wormhole Mining with D-Scan 9 Years, 7 Months ago Karma: 10
Ok changed my mind again. This works better, faster and less complicated to undo.

Autoit file. Sets a new SharedDscan.ini variable to True or False
Code:


     _SafeLogOff("True")

Func _SafeLogOff($value)
   IniWrite($sDscanpath, "GroupVars", "Safelogoff", $value)
EndFunc



AHK Adjusted parts.

Code:


; ########################### Verify Settings INI and prompt for setup if not exists ###########################

CheckSettings()

CheckForSafeLogOff() ;Check for Safe Log FIRST

GetVariables()

If (ShipDestroyed()){
IniWrite, %intDanger%, %strSharedSettingsPath%, EPResults, Result
IniWrite, %intInPod%, %strLocalSettingsIni%, EPResults, Result
}

CheckForSharedHostiles()
GetFriendlies()
CheckDScan()
ProcessResults()
ExitApp




Then down in procedures.
Code:


CheckForSafeLogOff(){
IniRead, strSharedSafeLogoff, %strSharedSettingsPath%, GroupVars, Safelogoff
If (strSharedSafeLogoff = "True"){
intReportToEvePilot := 1
IniWrite, %intReportToEvePilot%, %strLocalSettingsIni%, EPResults, Result
IniWrite, %intReportToEvePilot%, %strSharedSettingsPath%, EPResults, Result
Sleep 1000 ; Sleep so that EP sees that this process ran
ExitApp
}
}




Full DScan.ahk script. Also fixed a few speed bumps in debug mode.

Edit 8.3 I lost a ship to a roamer. So I did some further testing of me hopping into other ships. I broke something. They don't warp out on hostile. So i reverted to original code, made a couple small adjustments to cover Safe Log off. Back in Black. I jump into a ship type on the monitored list, and whack-a-mole, 10 seconds later, everyone is warping to their designated safe spots for a rest.

Warning: Spoiler!
Minesalot
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Last Edit: 2016/08/04 04:56 By Minesalot.
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#41019
Re: Wormhole Mining with D-Scan 9 Years, 7 Months ago Karma: 10
Hey innominate , have you thought about adapting this WH script to the Anomaly hunter algorithm? It just crossed my mind. It would be fun to load up a Drake to run WH Anoms.
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#41020
Re: Wormhole Mining with D-Scan 9 Years, 7 Months ago Karma: 33
Actually, no I haven't. But there'd have to be at least 2-3 (1 looter) there to make sure you have D-Scan coverage. Actually the looter would probably do most of the D-Scanning. It could work, probably better than mining in WHs. Less people mess with combat ships in WHs. That was my problem, too many people camping my WHs to gank my miners. It took a lot of time replacing losses and they didn't mine as much.
innominate
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#41026
Re: Wormhole Mining with D-Scan 9 Years, 7 Months ago Karma: 10
Gonna have to put this into some action then. I imagine I could set up a POS in roughly the center of a WH and have the booster scanning, as well as the miners, and not have to worry about the looter or hunter scanning. But they would need to check the shared.ini often by just doing an iniread of the shareddscan hostiles found WO. of course fly drakes or gilas, something not too pricey.
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#41028
Re: Wormhole Mining with D-Scan 9 Years, 7 Months ago Karma: 33
Well the miners did check often. A miner would D-Scan every 6-8 seconds, unless doing a jet-can. So with 4 in a WH I limited it to on e per second.

Wormholes are a hard life.
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