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TOPIC: My Wishlist
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My Wishlist 15 Years, 9 Months ago
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Karma: 1
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First off, the miner is awesome. Slav, you're the man. This isn't a gripe, just stuff that will make the miner even better in the future.
1. Accurate and easy to read statistics. There's the obvious bugs right now that make statistics unusable, but once that's fixed, I'd like to see accurate statistics. Would be nice to have a graphing feature as well, so we can track various things. Like average money mad per hour, per week, average time in belts, etc.. Being able to see all the statistics of the miners is very nice. One of my favorite things is being able to look at how much each miner is making. Really missing that right now.
2. Easy to read and detailed log. The plain text is a pain. Something that will simply tell us when the miner crashed, how many times, etc... That way we know if it's crashing overnight, what time, and why. The log is way too complicated and not user friendly right now. Maybe even a "Notification" tab that we can click on that will state "Miner crashed/shutdown at this time, this time, etc.." As it stands, if you don't watch the miner constantly, you could be having shutdowns and not know it. That's what I've been having, and only caught it because I happened to look at the miner when it happened one day. It was shutting down and restarting itself without me knowing. Having to dig through thousands of entries is a pain.
3. Remove corp members from overview. I have multiple miners and it would be nice if the miner automatically removed corp members from overview. So if they overlap, they aren't running from each other. I know it's possible to do this manually, but should be an option. Obviously not good for people in noob corps, but would be nice for people who have mining corps to check a box and remove corp members from overview.
4. Be nice if miner didn't move to a new system on every restart. If I need to shut them down for 10 minutes, I would like them to start up mining in the same system when they log back in. Right now, every time I log them back in, they warp to belt, then travel to a new system. It takes up time and they leave good belts behind.
5) Stack all and Sort by Type in both the Corp hangar and pilot items. Because when I go collect the minerals with an alt I find the Corp Hangar full of dozens of little piles of ore left over from each trip refine.
More to come.
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Last Edit: 2011/01/06 12:04 By snayers.
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Re:My Wishlist 15 Years, 9 Months ago
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Karma: 856
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snayers wrote:
Be nice if miner didn't move to a new system on every restart. If I need to shut them down for 10 minutes, I would like them to start up mining in the same system when they log back in. Right now, every time I log them back in, they warp to belt, then travel to a new system. It takes up time and they leave good belts behind.
Do you have return to home system on start enabled? Miner should go to current system if traveling enabled and should not change systems if it is in current system already. This traveling on start is necessary because miner can catch disconnect in the process of traveling and appear in the system without station. We had a bug here, because miner could not dock and recover to mining.
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Re:My Wishlist 15 Years, 9 Months ago
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Karma: 3
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I would add to that list...
5) Stack all and Sort by Type in both the Corp hangar and pilot items. Because when I go collect the minerals with an alt I find the Corp Hangar full of dozens of little piles of ore left over from each trip refine.
6) Have an option to dump all ore to the Corp Hangar without refining Then Stack All.
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Last Edit: 2011/01/04 16:53 By GG_frog.
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Re:My Wishlist 15 Years, 9 Months ago
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Karma: 1
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GG_frog wrote:
I would add to that list...
5) Stack all and Sort by Type in both the Corp hangar and pilot items. Because when I go collect the minerals with an alt I find the Corp Hangar full of dozens of little piles of ore left over from each trip refine.
6) Have an option to dump all ore to the Corp Hangar without refining Then Stack All.
When I posted this thread, I knew there was something I was forgetting, and this was it. All my miners have stack after stack of leftovers after refining. Definitely needs to be addressed.
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Re:My Wishlist 15 Years, 9 Months ago
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Karma: 3
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7) Make the Transporter and Trader part of a "Mining Suite" system.
As it stands the Trader is more a stand alone bot that does trading of course but not integrated with the miner at all. At least not the way I am working.
Let's start with the Miner. It either drops the ore in it's own hangar OR refine in it's hangar or in the Corp hangar.
The Transporter is not able to load either of these piles of Ore or Minerals unless if you are using the same Pilot. Problem is while transporting the miner is not mining.
Other problem is the Miner is flying a Mining barge not a cargo ship.
And the miner needs to spend more training time to learn refining skills. Might be OK for people who have a fully trianed pilot but not for those just starting (or starting a new Alt)
At the moment I have the Miner refine and drop in the Corp hangar. I need to pay the rent for an office in every system where I mine because I like to travel to avoid detection.
I then do the transport manually because I have another pilot who has the Hauler skills and she can pick up from the Corporation Hangars.
A very repetitive task that could be automated with an improved transporter/trader. Each trip consists of taking the Minerals from each stations and hauling them to the trade centre to resell after checking the prices.
The only Trader function that I need is to check Mineral Prices of those I am carrying and fly to the station with the best Price (if in Hisec) Sell the amount in cargo and repeat until empty or fly to a station with better price (if not too far)
Fly back to the next station with minerals available and repeat.
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Re:My Wishlist 15 Years, 9 Months ago
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Karma: 3
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8) Add two Hotkeys:
Ctrl-Home Return to base and pause
Ctrl-End Return to Base and quit log off
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