Working with Bookmarks (0 viewing)
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TOPIC: Working with Bookmarks
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Re: Working with Bookmarks 10 Years, 2 Months ago
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Karma: 34
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Minesalot wrote:
While your at it, if the looter is flying a freighter, the orca can loot the can the miners drop, either with a MTU or tractor, preferably a MTU. Then when full, cann the freighter pilot via corp BM. Then the looter can stay at POS, drop in grab loot, then stay at POS.
This is actually how I live play. on grid with the whole team, using freighter pilot to scoop 3 freight cans.
That's not simple. I'm just asking for simple stuff.
Dealing with the window MTU window may be simple, but the algorithm is not. As I said in another thread, if someone writes the logic I'll code it for them.
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Re: Working with Bookmarks 10 Years, 2 Months ago
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Karma: 10
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I don't mean to say coding is easy/simple. I have messed around in the past with other games making some AI logical bots with limited ocr and some decision making trees. NOTHING like what Slav has put together.
But there are a few things that could stand to be tweaked, and opened up for the algo editor.
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Re: Working with Bookmarks 10 Years, 2 Months ago
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Karma: 34
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How did you do OCR? That is the biggest thing that I'm missing in my current code infrastructure. I just need that and a big push and then all of the eve windows will be accessible via function calls. If you're serious and can code, I could use a partner. I have like 1,200 lines of modules. Should be done with 300-500 more because the hard work is already done. It only takes one line of code to find any window you want.
Okay, yeah that is what I mean too. But I just wanted to clarify the MTU is more than opening up the input and output of modules. (I already have MTU coded and algorithm worked out.) Just need to be able to know where miner is and be able to send looter there.
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Last Edit: 2016/07/07 03:36 By innominate.
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Re: Working with Bookmarks 10 Years, 2 Months ago
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Karma: 34
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Minesalot wrote:
While your at it, if the looter is flying a freighter, the orca can loot the can the miners drop, either with a MTU or tractor, preferably a MTU. Then when full, cann the freighter pilot via corp BM. Then the looter can stay at POS, drop in grab loot, then stay at POS.
This is actually how I live play. on grid with the whole team, using freighter pilot to scoop 3 freight cans.
I just reread this and now understand fully, not that it changes what I otherwise wrote.
There's an algorithm out in the forums that enables the Orca to do that if the two clients are on the same VM. But the Orca only has 50k ore hold, and Eve Pilot only supports looting to either cargo or ore hold and it can't be changed by the algorithm.
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Re: Working with Bookmarks 10 Years, 2 Months ago
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Karma: 34
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Slav, I realized I didn't answer your question.
Edited
Slav2 wrote:
Do you want to add more bookmarks and warp to them from ahk code?
I'm requesting that EP's bookmark modules be changed so that I synchronize Mining/Looting/Boosting bot movements with my own algorithms. Please know that I understand that some of the things I'm asking for may not be easy for you. I'm fine if there is an easier way for you to do any of these. Or you can just say they are not possible.
The one CRITICAL thing I need is a module that: 1) Outputs the bookmark number where the bot is currently at (Corp/Personal)
It would be very nice to have: 2) A WarpTo... module that warps to the Corp/Personal bookmark number specified in the INI file, 3) A module that creates bookmarks (Corp/Personal), 4) A module that INI writes the number of bookmarks in Corp (Personal would be nice)
To answer your questions:
- Do you want (Eve Pilot) to write to INI indicating the Bookmark the bot last warped to? - Yes, INI output being bookmark number
- (Bookmark type (Corp/Personal) would be nice too)
- "Do you want (Eve Pilot) to add more bookmarks?" - Yes, an EP bookmark module that takes INI input for:
- What to bookmark (Ship or selected object)
- Bookmark type (Personal or Corporation)
- Bookmark Name (Optional) - So that we can know where the bookmark should appear in the list
- "Do you want (Eve Pilot) to warp to them from ahk code?" - No, I'm asking you to enhance the WarpingToCorpBMark and WarpingToLocation modules to (optionally) accept an INI input for:
- The Bookmark number two warp to
- (or have one module that can do either corp or personal as directed by the INI)
- Do you want (Eve Pilot) to write the number of bookmarks in Corp or Personal? - Yes, change BookMarkSetup to take read and write to INI
- INI input is what type to check, Corp/Personal/Default, with default checking last type used
- INI output being bookmark type (Corp/Personal) and the number of bookmarks found
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Last Edit: 2016/07/07 19:09 By innominate.
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Re: Working with Bookmarks 10 Years, 2 Months ago
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Karma: 10
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innominate wrote:
How did you do OCR? That is the biggest thing that I'm missing in my current code infrastructure. I just need that and a big push and then all of the eve windows will be accessible via function calls. If you're serious and can code, I could use a partner. I have like 1,200 lines of modules. Should be done with 300-500 more because the hard work is already done. It only takes one line of code to find any window you want.
Okay, yeah that is what I mean too. But I just wanted to clarify the MTU is more than opening up the input and output of modules. (I already have MTU coded and algorithm worked out.) Just need to be able to know where miner is and be able to send looter there.
By no means do I call myself a coder. I do however have the ability to read and understand intention of code, and sometime able to streamline, sometimes. Also adapt what other have done to my own ideas.
The rudimentary ocr within ahk is all i used. Basically looking in known spots for health bars and looking for color changes to track decreasing health. Also looking at icons and comparing to determine if out of range greyed out or in range ready to fire a skill. The only usefulness to eve would be to keep an eye on the blue bar of ore hold for a full hold. Or looking at the overview for the yellow jump route identifier.
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