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Bot stays in station after first run
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TOPIC: Bot stays in station after first run
#18369
Bot stays in station after first run 9 Years, 8 Months ago Karma: 0
Hi All,

I just ran the first run successfully. This program seems pretty awesome. I'm sure I messed up a setting which is preventing the bot from doing anything. I really only want the bot to do two things. Mine at bookmark 2 - Belt and then return to bookmark 1 - Station. These are the only two bookmarks I have in the system. I disallowed the bot from creating new bookmarks and reduced the usable bookmarks to two. The local monitor is up and seems to be running properly. When I hit continue, it logs into my account in station, closes all the tabs, and reopens people and places. After this, the bot just sits there despite being zero reds in system. If I undock from the station, the bot simply re-docks me at bookmark 1 - Station. I have it avoiding enemy ships (war, bad standing, terrible standing). Any thoughts on this? Any help would be appreciated!

Thanks,
B
mordrinn
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#18371
Re: Bot stays in station after first run 9 Years, 8 Months ago Karma: 0
I just found the log file it reads as follows:

15:30:33 - current client = 1, idle time (ms): 1, interval (ms): 3000, Module:CheckLocalWait
1) Eve window detected, id=329072
2) DT check is ON
3) CL test OK
4-a) Infobox check OK
4-b) Questionbox check OK
4-c) Information warning box check OK
Result: space not detected. clientStatusResult=1

Can anyone clarify what the result means?

Thanks,
B
mordrinn
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#18372
Re: Bot stays in station after first run 9 Years, 8 Months ago Karma: 0
hi, is there any way we can talk plz??

my email is impricad@gmail.com

plz contact me i wanna ask u something
mele_cr
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#18380
Re: Bot stays in station after first run 9 Years, 8 Months ago Karma: 757
mordrinn писал(а):
Can anyone clarify what the result means?This is general log and it means you sitting in station (vs attacked by NPC and having damage). I think you need to expand local chat during first run wizard (shared settings->first run wizard settings->expand pnp and local). Bot will not undock when:

- enemy present
- enemy was present and delay to start work not expired yet.
- local has many people, some of them do not fit in local window and bot detected undefined state of local. You need to expand local to fit more people during first run.

If this will not help post client's log. There are 2 logs, "client's" - per client to record agorithm execution and "general" log, to log random events like damage or DC.
Slav2
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Send logs to my mail - with subject 'log files' to pass spam filter.
How to record logs in knowledge base
 
#18383
Re: Bot stays in station after first run 9 Years, 8 Months ago Karma: 25
I am not sure what your problem is. I know that I once had a similar problem because of an error i made in the timer setup. The timer schedules downtime in GMT and schedules idle time and log off time in local time. I had reversed the values and the ship would not leave the station. It is easy to test just by turning off the timers.
ComalDave
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Number of player kills bot has made: 23 Number of ships lost: 5
Earning 7.6M ISK/hr plagioclase + 7.9M ISK/hr scordite mining 95% of time using Retrievers. 8/23/2012.
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