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'Enable Traveling Function' is
used to switch the traveling function on or
off.
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'Return To Home System
on Start/DT' will make EVEPilot travel to the home system each
time it starts up if it is checked. You should check this for
the Deliverer, if you want to EVEPilot to repeat your tasks on
startup. Otherwise the Deliverer will continue to transport items from
the last known position.
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'Traveling Conditions' is where
you set the condition that EVEPilot uses to decide when it needs to
change to a different system
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'No Profitable BookMarks
Left' will only change solar system when there are no more profitable
bookmarked belts left in the system. A non profitable bookmark is where
EVEPilot has mined in that belt for longer than the time specified in
the 'Max Time While In Belt' and the 'Avoid' checkbox has been
ticked.
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'When System Empty of Ore'
will only allow EVEPilot to change solar system when the current system has
been totally depleted of the selected ore in the bookmarked
belts.
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'By timeout, then if no
profit' will change solar system when you have been in the solar system for
longer than the value entered in the textbox, or if there are no more
profitable bookmarked belts in the system.
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'Enter New System Name' is
where you enter the solar system names for EVEPilot to travel
to.
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The ' Add', 'Del', 'Up' and 'Down' buttons allow you to reorganize
the systems in traveling route list box.
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The 'Load' and 'Save'
buttons will load or save the list of solar systems in the 'Systems to
visit' box into a text file.
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'Clear' will erase all systems
in the 'Systems to visit' box.
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Every time you change anything in the
'Systems to visit' box, EVEPilot will erase it's current position and on next
startup will head to the home system.
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EVEPilot loop back to the home system
when it reaches the last system in the list and repeat
traveling.