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Keyword - NPC or group of NPCs whose
name begins with this keyword
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Action
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Orbit - default setting. Bot will
orbit the NPC or cache depending on the distance to the NPC, trying to keep
the NPC within attacking range and not be too far from the
cache.
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Orbit Structure X km - Bot will
orbit cache or gate and try to keep distance to NPC equal to X
km. Bot may temporarily get closer than X km to NPC and receive
damage from NPC. But will not leave mission area
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Flee X km - Setting used with
drones. If drones are idle and NPC is not locked, bot will approach,
lock NPC and send drones to attack. If drones attacking any
NPC, bot will keep distance to NPC far then X km
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Orbit X km - Bot will orbit this
NPC at the selected distance. Don't use with fast NPCs. If X = 1km, bot will
not attack this NPC while other NPCs are present to reduce receiving
damage
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Flee/Orbit distance - used to define
X parameter
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Ammo Type - if you have several ammo
types, you can switch ammo before bot attack this NPC
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Launch Tank Drones - Bot will launch
drones to focus initial aggro from NPC on drone if NPC with that flag is
present in respawn. If drone takes critical damage and NPC has no priority
attack flag, bot will dock drone to save drone from destruction.
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Overload AB/MWD - used to
overload afterburner or MWD to get closer to this NPC after receiving first
damage from NPC. Real help from overloading modules when using Gila in T3
missions not confirmed
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Priority Attack - top priority
target. Bot will not lock more then 1 NPC if priority NPC is present in
respawn. If drone tanking is enabled, the bot will sacrifice the drone to get
more time to kill this NPC.
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Use booster - If the bot has boosters
in the fitting table, the presence of this NPC will cause the bot to use
boosters.